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TRU Library Makerspace Librarian’s Report – 2024-2025 Academic Year

Submitted by: Franklin Sayre, Makerspace Librarian 

Date: May 12, 2025 

Figure 1: The finished TRU Library Makerspace banner created as part of a class assignment for VISA 3210 “Making Art with Community” where each square was made by a student, staff, or faculty member who uses the Makerspace 

Welcome to the 2024-2025 TRU Makerspace Librarian’s Report! This March we marked three years since we opened the space. Every day, I’m inspired by the remarkable creativity, boundless energy, and genuine kindness our students, staff, and faculty partners bring to this space. This report represents a shift from term-based to annual reporting. Since this is the first report using this schedule, it covers the period from September 2024 to the end of April 2025. A summer 2024 report is available on our website along with all previous reports https://makerspace.trubox.ca/tag/reports/  

For those short on time, the highlights section and opening statistics will give you the essential takeaways: this year we’ve seen increased use, more ambitious projects, wider curriculum integration, and stronger campus partnerships than ever before. For those interested in our previous activities, our Summer 2024 report and earlier updates remain available on our website.

Highlights 

Community Art Banner 

This year we were one of four campus groups that worked with students in the Visual Arts and Communications “VISA 3210: Making Art with Community” class led by Professor Twyla Exner. Students Chantel Manuel, Bryanna Dyer, Kaitlyn Bartlett, and Fausto Richard-Guerrero worked with me to come up with an idea that would use some form of community art to meet the needs of the Makerspace. We decided to make a quilt-style banner that would promote the makerspace while also bringing together our incredible community. 

Figure 2: VISA 3210 students that designed and helped create the banner:
Bryanna Dyer, Chantel Manuel, Fausto Richard-Guerrero and Kaitlyn Barlett 

The students came up with the design, instructional materials, and a plan to make it all happen and then organized multiple drop-in events so that students, staff, and faculty could contribute. The result far exceeded my expectations and shows how talented our community is and the ways that making can be both a personal and collective experience that strengthens our connections to one another. 

We are currently putting the finishing touches on the banner and it will be hanging in the Makerspace soon! 

Repair Cafes 

Figure 3: Student Makerspace Ambassador Ammar Ali with Kamloops Repair Cafe Volunteer Ann, who had just finished helping Ali mend his backpack.

We once again hosted two Repair Cafés this year in partnership with the local non-profit Kamloops Repair Café, the TRU Sustainability Office, and Trades faculty member Ben Lovely. These events are open to all members of the community and are an opportunity to bring in small items such as household electronics and clothing to be repaired by volunteers. The fall event had over 60 attendees, which is low in our experience, and we suspect was due to being scheduled at a bad time for students to attend and not being marketed enough. The three groups worked together to improve scheduling and promotion, and our spring event was our busiest yet, with over 110 attendees.  

These events advance our value of community by bringing together the TRU and greater Kamloops community and provide remarkable opportunities for intergenerational and intercultural learning. These events also support sustainability by promoting repair over disposability and teaching practical repair skills to participants. 

Environmental Science Students 3D Scan and Print Skulls! 

Shannon Werden, a Master of Science in Environmental Science student working in Dr. Karl Larsen’s lab created a 3D scan and print of a stwelelél̓qw, or fisher (Pekania pennanti) skull for her research on these animals in the Cariboo region. After discovering no existing digital models were available, she learned to use our 3D scanning and printing tools to create a high-quality model based on one of her research specimens. She then used that as part of her poster presentation. 

Figure 4: Shannon Werden at her poster presentation. The 3D printed skull is hanging on the left. There is a 3D printed hole in the tree that represents the size of the typical entry to a fisher’s den.
Figure 5: Scanning the lower jawbone.

I love this project because it exemplifies so many aspects of how I want the space to work: Shannon identified a genuine need related to her interests, learned multiple new skills, and created something new with real academic and personal value. By planning to share her model online, she’s also extending the impact of her work to benefit the broader community. 

If curious, we have one of the fisher skull prints in the Makerspace in the 3D print room. 

Figure 6: The original skull on the left, including the teeth marks made by the predator who killed this poor fisher, and the 3D print of the skull on the right. 

Engineering Vending Machine 

Figure 7: Engineering students Wilson Wedel, Norah Macaulay, and Fraser Schilling with the vending machine they made partly in the Makerspace 

In this project Engineering students Wilson Wedel, Norah Macaulay, and Fraser Schilling designed and built a fully functional vending machine using many of the resources available from the Makerspace. To quote the students “The project incorporates 11 different Arduino components, more than 450 lines of code, 9 unique systems, and over 30 3D-printed parts. Without Makerspace this project would not be possible, a huge shout out to that amazing workspace. I encourage engineering students to check it out and utilize it for all your wild projects!” 

I love this project because it’s honestly just impressive and it shows the amount of talent and knowledge our students have and what can happen when you give them access to resources and a culture that encourages them to push the boundaries of what is possible. 

There is a video of the vending machine on our Instagram for those who want to see it in action! 

TRU Library Makerspace | This vending machine is a first-year design project created by Wilson Wedel, Norah Macaulay, and Fraser Schilling. With so many ways to… | Instagram 

Making a Staff Quilt 

 

Figure 8: A quilt made by TRU Library Staff 

One of the nicest things about working in the Makerspace is getting to know other staff and learning about their interests and experiences. In the fall, Library staff collaborated to create a small staff quilt that now hangs in our textile room. This project wouldn’t have been possible without TRU Library technicians Leah and Kathleen, who helped organize the event and taught us all how to make our squares. We’ve had a fair number of events run by and for CUPE staff over the last few years, including book repair and zine-making, and it’s something I hope we do more in the future.

Our Biggest Women in Engineering Collaboration Yet! 

This spring we hosted over 45 high school girls as part of the largest Women in Engineering event to date. This initiative, now in its third year, divides participants into two groups who alternate between engineering robotics sessions with Engineering faculty and hands-on exploration in the Makerspace. 

What made this year particularly special was how the students embraced our makerspace philosophy of self-directed learning. Given the large group size, we emphasized from the start that they would need to collaborate and help each other – just as our regular users do. The students absolutely met this challenge, diving into various projects and supporting one another’s learning. By the end of each session the space was a mess, and they had made an impressive number of iron-on vinyl T-shirts, 3D prints, stickers, buttons, and even short podcasts. 

Special thanks to our Makerspace Student Ambassadors Wendy and Damien, who volunteered their Saturday to help make this event such a success! 

Art Therapy Workshops with People & Culture 

This year we worked with People and Culture (formerly HR) to host three 4-week art therapy courses for CUPE staff, led by therapist Pamela Fry. While our role was primarily providing space and resources, this is a nice example of how we can partner with campus groups to help serve our community. Events like this are also important because they bring in CUPE staff who might not know about the Makerspace or realize that it was designed as much for them as for students and faculty. 

This year, I’ve noticed more CUPE staff regularly using the Makerspace. Some visit during breaks for personal projects, while others incorporate the space into their work. This organic growth in staff participation is particularly meaningful, as it helps create an environment where staff, faculty, and students can work alongside each other as peers, breaking down traditional campus hierarchies and fostering a more inclusive community. 

3D Printing Snail Settings Wall 

Figure 9: Our snails sitting along the wall next
to the door to the 3D print room 

Finally, this fall we finished making our “Snail Settings Wall”, which is designed to help users understand how the different 3D printer settings impact the resulting print. Staff made original artwork for the vinyl cutouts of local flowers. The snail was designed by previous Makerspace Student Ambassador and Bachelor of Fine Arts graduate Adrian Romeo. 

I think this project sits in a sweet spot for us: it expands access by making complicated things simpler; it encourages students to experiment and try new things; it supports self-directed learning; and it’s designed around local flora and fauna. It’s also cute! 

See more about the Snail Setting Wall on our blog: Introducing the 3D Printer Snail Settings Wall – TRU Library Makerspace (C7elelkstén’) 

Statistics 

Trends Over Three Years 

Let’s start by looking at the last three years because I think the data shows several things that I think are interesting. Note that we soft opened in January 2022 and fully opened in March 2022, so this data misses the first few months after we opened but gives full annual data for our first three years for the May – April periods. 

First, the number of people using the Makerspace has grown over time, as shown by door counts, website visits, events, room booking, and item circulation. This last year from May 2024 to the end of April 2025, was our busiest yet. We had over 19,000 visitors in that time, and March 2025 was our busiest month ever, with 2831 people entering the space. This is  technically an undercount, as we have one door that does not have a door counter and so anyone using it isn’t being counted. 

Figure 10: 3 Year Trends: Reference, Gate Count, Website Visitors

While visitor count has gone up, what has gone down is reference interactions. Each reference interaction represents a time when a staff member helped someone, not the number of questions they answered. For example, if a user asks 10 questions in a single interaction, we count that as 1 interaction. While I haven’t collected any specific data about this, I have a couple of ideas about why reference interactions might be down even when use is at an all-time high: 

  • We’ve gotten better at setting people up for success, and so they need less help from us. When we opened, we didn’t know how to help people in the space, so we often had to help them multiple times. We know so much more now about how the technologies work and what common problems arise, so we are heading them off earlier and answering less subsequent questions. 
  • We’ve created a lot of instructional scaffolding such as tutorials and FAQs that help users get started and troubleshoot on their own. 
  • We’ve gotten better at encouraging students to go further when learning-by-doing and being self-directed in their learning. When we first opened, we didn’t really know how to make this happen, and it seemed a little vague and maybe a little scary. Sometimes it felt like providing bad service. Over the last three years we’ve done a lot to build our own confidence and figure out how best to help students help themselves. 
Figure 11: 3 Years of Trends in Workshops, Events, Event Attendees,
Monthly Circulations, and Room Reservations 

We’re also seeing a slow but steady increase in the number of events and event attendees, room reservations, and item circulation. I think of these as force multipliers for our impact. Events often represent situations where we can have a large impact through collaboration, for example through repair cafés or curricular integrations with classes. Room reservations and item circulations (such as the audio recorder, cameras, sewing machine, and other tools we let people check out) are ways we have an impact outside the space. 

Figure 12: 3 Year Trends: 3D Printing

One of our other divergent statistics is 3D printing, which has gone down over 3 years. This may be partly due to how we were capturing statistics when we started in January 2022, and since then we have found a more consistent way of capturing more accurate statistics.  

But I do think there is something happening here. Specifically, in 2024 we implemented new 3D printing guidelines (link: https://makerspace.trubox.ca/2023/11/24/new-3d-printing-rules-and-guidelines/) that were meant to encourage sustainability and experimentation while reducing the number of failed and low-quality prints. I think part of what we’re seeing here is the impact of those guidelines.  

I also think we are getting better at maintaining and running the 3D printers. Our staff in particular now have 3 years of experience running 3D printers in a busy, constantly changing environment filled with novices just learning how to print.  

And while I don’t have data to support this yet, I think the quality and complexity of what our students are printing is increasing. We are seeing more interesting and complex prints being done more successfully and with less print failures or support required by our staff. 

2024-2025 Statistics 

October and March continue to be our busiest months of the year. This is true for our gate count (the number of people coming into our space) as well as the number of visitors to our website and the number of questions that we answer. 

Figure 13: 2024-2025 Use Statistics

This can be seen most clearly in the number of times we helped users.

Figure 14: 2024-2025 Number of Reference Interactions

Questions about Technology in 2024-2025 

Figure 15: 2024-2025 Questions by Technology Type

We also record what technology we are helping someone with, though the following chart has an unusual number of “null” values due to an error in how data was entered that happened in May, 2024. 

As in previous years, 3D printing is the technology we help users with most frequently. This is partly because 3D printing is the only technology where we require people talk to a staff member to use and partly, I think, because 3D printing has more technical steps that users often don’t feel confident doing on their own. In the future, we want to find more ways to encourage users to take more of these steps on their own, knowing that we will help troubleshoot any issues that do arise. 

Textiles and embroidery combined are the second most frequently asked about categories, which reflects the popularity of the Textile Lab. Even though many of the users of that room are relatively experienced and self-sufficient, it is interesting to note that many users still seek help from staff. 

The recording studio is also very popular but generates less questions, as many users are self-sufficient, and recording is complex once you get beyond the basics. 

Finally, we have some categories which could probably be removed in the future, like computer prototyping and robotics. These were added when we opened the Makerspace, but we only really support them by lending materials, and we’ve never had much uptake. When you create something totally new, not everything is going to work out. And it’s likely that we slowly stop providing these tools over time and focus on the things that have the most need. 

Workshops, Events, and Outreach 

Workshops 

This year we tried a couple of new workshops, including ones on AI, multimodal teaching, and Procreate. 

I taught several workshops on generative AI for staff and faculty with the framing of using our professional expertise as a framework for evaluating its potential and limitations. These went really well, but demonstrated how varied the needs among faculty and staff are and how difficult it is going to be to use a set workshop of curriculum. 

I also collaborated with CELT Faculty Member Alexis Brown on two Multimodal Teaching workshops. While attendance was modest (about 10 faculty total), the impact has been significant – we’ve already seen three course integrations implemented, with more planned for next year. 

Finally, Communications and Visual Arts faculty member Clement Yeh led a popular digital illustration workshop on Procreate, setting a model for future skill-specific workshops led by faculty experts. I hope to offer more specialized workshops taught by faculty and staff who can share their expertise with our community in the future. 

Date Event Attendees 
2024-09-04 Make Your First 3D Print: A Hands-On Beginner’s Workshop 
2024-09-09 Co-working with AI for LTI 10 
2024-10-09 AI Workshop with LTI 14 
2024-11-04 Make Your First 3D Print: A Hands-On Beginner’s Workshop 
2024-11-20 Multimodality in the Makerspace 11 
2024-11-20 Workshop: Make Your First 3D Print: A Hands-On Beginner’s Workshop 
2024-11-25 Universal Design for Learning Communuty of Practice GenAI workshop 
2025-02-06 Make Your First 3D Print: A Hands-On Beginner’s Workshop 
2025-02-26 Integrating Multimodality in the Curriculum 
2025-02-28 Make Your First 3D Print: A Hands-On Beginner’s Workshop 

Community Events and Outreach 

We hosted 17 events this year, with over 375 attendees. Most of these events are organized with campus partners. For example, the Repair Cafés are organized with Sustainability and Kamloops Repair Café, Moccasin making is organized with Indigenous Education, and the Women in STEM event is organized with Engineering. Aside from these I also hosted a number of outreach events with campus groups and departments, which this year included groups like Integrated Planning and Research Rookies. 

Not included here are the 12 art therapy classes hosted by People and Culture that are discussed in the highlight section. 

Date Event Attendees 
2024-10-10 Moccasin Making with Indigenous Education 10 
2024-10-16 Moccasin Making with Indigenous Education 12 
2024-10-17 Procreate Digital Illustration Workshop 17 
2024-10-23 Moccasin Making with Indigenous Education 12 
2024-10-30 Moccasin Making with Indigenous Education 10 
2024-11-18 BYOC: Art upcycle event 
2024-11-20 BYOC: Art upcycle event 
2024-11-21 Repair Cafe 60 
2024-12-02 Introduction to the TRU Library Makerspace for SD73 teacher librarians 15 
2024-12-09 Wellness Centre Crafting Event 10 
2025-01-10 With integrated planning effectiveness. 10 
2025-02-08 Research Rookies Tour and Talk 20 
2025-03-01 Women in STEM Engineering and Robots 45 
2025-03-12 Repair Cafe 110 
2025-03-03 Art with Community Quilt Decorating Party 
2025-03-13 Art with Community Quilt Decorating Party 20 
2025-03-14 Art with Community Quilt Decorating Party 10 

Curriculum Integration

Figure 16: Makerspace Librarian 3D scanning Visual Arts Faculty Member Donald Lawrence

I hosted 23 classes this year from a diverse range of disciplines, including Engineering, Education, Business, Communications, Visual Arts, Adventure Studies, Arts Cohort, and the Masters of Social Justice. 

Most class visits are meant to introduce students to the Makerspace, though many faculty now include either a brief required reflection assessment (Masters of Education, Business) or the optional use of the space for assignments (such as first-year engineering students building Rube Goldberg machines). A few have assignments that require the use of the space such as how 3D Foundation students scan and print their heads to use as models for sculpture. For some of these we do tutorials or have class time booked, so students have more access to tools. 

I would very much like to continue encouraging more innovation in curriculum, including multimodal assignments, design projects, and digital humanities projects. The workshops with Alexis Brown on multimodal teaching have been a positive step in that direction, and I’m looking forward to us doing more in the future. 

If any faculty are interested in this, I know both Alexis and I would be happy to chat more about this, regardless of if it would involve the makerspace. 

Date Event Attendees 
2024-09-20 First year engineering 20 
2024-09-20 First Year Engineering 25 
2024-09-27 Tour for MEd students with Frederic Fovet 25 
2024-10-03 Graduate Class with Cheryl Gladu 40 
2024-10-09 3D Foundations 22 
2024-10-16 EDUC 5030 25 
2024-10-22 Creativity Class with Cheryl Gladu 31 
2024-10-22 Creativity Class with Cheryl Gladu 15 
2024-10-30 Graduate Class with Cheryl Gladu 20 
2024-10-30 CLASS TOUR and Scanning Tutorial: 3D Foundations 15 
2024-11-13 CLASS TOUR and Scanning Tutorial: 3D Foundations 20 
2024-11-18 Adventure Studies 25 
2024-11-26 STSS1010 Arts Cohort 1 tour with Jenna Goddard 16 
2025-01-09 Orientation: Making Art with Community 20 
2025-02-04 Sculpture 1/2 Intro to MakerSpace/3D Scanning 
2025-02-04 Intro to Makerspace for MBA Students (2 groups – 30 minutes each) 24 
2025-02-06 Class tour for MBA Students (1 group) 14 
2025-02-25 Sculture 1/2 Scans to VR Session 12 
2025-03-04 Sculpture scanning and 3D printing session 
2025-03-05 3D scanning tutorial 12 
2025-03-11 Class tour: HRSJ 5120 – Settler Colonialism Decolonization and Responsibility 30 
2025-03-11 Sculpture 1/2 VR Tour of Sculptures 10 
2025-03-18 Makerspace Tour for EDUC 5030 Curriculum, Teaching and Learning 20 

Team Updates 

Staff 

Our staff continue to be the heart of the Makerspace. Staff create the welcoming environment that I believe is key to being a successful learning environment, and they do so with kindness, flexibility and expertise. From the beginning, staff have been fully involved in building how the makerspace operates and coming up with the steps and processes for running what is a very complicated learning environment, and this continues to be the case. 

This year we saw three new staff members join Olivia and Dayun as part of our Operations Team in the fall: Jesse, Gwyneth, and Raychel. Raychel and Gwyneth have moved on to other roles in the library for now, and I am grateful for all  their help this year. Olivia, Dayun, and Jesse are working in the Makerspace all summer. 

Student Makerspace Ambassadors 

This year we had five Makerspace Ambassadors: three returning (Geordie, Ali, and Deeparsh) and two new (Wendy and Damien). The Ambassadors played a vital role in giving tours, helping students with technologies, and running outreach events. This year they also took the initiative to run five successful tabling events in House of Learning and Old Main to increase outreach. 

Next year will bring significant changes to our ambassador team. Wendy is graduating, and Damien is heading to Germany for a co-op placement. Additionally, Geordie, Lee, and Deeparsh will be moving on as part of our new three-term limit policy, which aims to give more students the opportunity to be Makerspace Ambassadors. Both Geordie and Deeparsh have been with us since we opened, while Lee joined us a year and a half ago. While I’ll miss their enthusiasm and dedication to making the Makerspace the best it can be, I’m excited to see where their futures take them. 

Looking Forward 

In July I start a six-month sabbatical looking at how makerspaces can integrate critical and ecological contexts about technologies while remaining true to their student-driven pedagogies and values. When I get back in January, I’m hoping to start integrating what I learned from my sabbatical into the Makerspace by encouraging users to think critically about their use of technologies and the impacts on themselves and their communities. I really love the exploratory and student-driven nature of makerspaces, and I don’t want to turn them into didactic spaces, but I also think that it’s important to think about their impacts.  

While I am gone my colleague Erin May will be overseeing the Makerspace. Erin helped me start a pilot Makerspace in 2019 and has been the Librarian for Education and Social Work, as well as overseeing scholarly communication. I know Erin is going to do an excellent job working with our staff and users over the next six months and I’m excited to see what happens while I am away. 

See you all in 2026! 

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